Out of the mists of elementary school memory is the kiddie-exploitation Nintendo cartoon property, “Captain N, The Game-Master”.
(– it was all we had)
Most memorable for the live video entrance of the typical Nintendo teen zapped through his t.v. and into the loosely-based zone of video game plot-lines.
Otherwise, this would be a fairly-disposable cartoon that relies on stock characters, both “good and evil” to tell storylines of the fantastic, insipid, and unlikely.
Out of the dumpster of old print-media, like flapping pages and putrid coffee stains—we reach deep to bring you this.
True for the hopelessly “out-of-date” shut-in, maybe. . . . . thinking about “the way it used to be”.
Just imagine a nest of analog video cables, maybe a camcorder or wired-in surround-sound speakers and that was the crude home entertainment set-up for those “with a knack for that sort of stuff”.
Of interest, is his “zapper” or Nintendo gun you’d use to play, say “Duck Hunt”. Just don’t hold up a convenience store “even if the gun isn’t loaded”.
If you were handy and could modify the gun, you could be a bit of “a ghostbuster” as our character has this technology “to thicken the plot”.
Even the galactic board-room monsters in GWAR meat-titan suits meta-debate the narrative as they conceive of and slap this thing together with on-going commentary for one flexibly-surreal Beetlejuice sequel.
You’ll have to see what we got up our sleeve—never bound completely “to logic”. Kind of like the surreal 6th dimension with the long, checkered hallway leading to THE NETHERWORLD, or even “13 steps to Nowhere”.
THIS MOVIE WILL BE WEIRD.
And guttural. And clever!
Stay tuned. . . . .